
结论很直接:这个市场不值得进入。 新品成功率只有25.00%,但2026年新品里非盈利达到20个、盈利只有3个,后期入场明显更难;同时市场里几乎没有新品牌扩张,反而是老品牌用高预算和持续迭代把利润吃掉了,已经是高压竞争区,不适合继续赌。
These products have successfully captured market share and are profitable. Their design and features are suggested for your investment, based on market competition, saturation, and demand.
Green indicates better success rate, red indicates poorer success rate. If you are a new brand, focus on the left side; if you are an old brand, focus on the right side.
结论很直接:这个市场不值得进入。 用户预算50万人民币看起来足够覆盖单个ASIN的前期启动,但市场已经明显偏向高压竞争,新品成功率只有25.00%,而且最近几个月新品里非盈利数量持续压过盈利数量,2026年6月甚至出现8个非盈利新品对1个盈利新品的局面,说明竞争正在变差而不是变好。
Some categories may not originally require certain certificates for entry; however, some products may target specific features (e.g. Bluetooth) or customers (e.g. children), and additional certificates may be required in the target marketplace (e.g. FCC, CPC).
Alternative solutions may pose a risk to your investment in certain markets.
这个市场不值得进入,结论非常明确:已经进入价格战/高饱和区,小品牌不应继续做,大品牌也没有明显胜算。 现有数据里,新进入品牌并没有形成健康增量,反而要靠高预算、强投放和重复迭代才能维持;对小商家来说,这不是可复制的机会,而是高成本试错。
这个市场不值得进入,结论是明显偏向“高投入、强品牌、强营销”的红海市场,新品牌和小商家都不是好切入点。 新品里有利润的只占少数,而且赚钱的主要是老品牌和少数大牌新款;同时,市场里大量新品都挤在30%~40%利润带,说明不是“高利润机会”,而是“靠品牌和投放硬撑”的竞争场。
All products profit ratio distribution, including all products. For products with insufficient sales or missing profit ratio data, they will be categorized into other rows. This distribution included products that cannot determine the release date.
This are the profit ratios of all new products. There are products without sufficient sales, no more than 100pcs in 3 months, or no profit ratio data, or just released. Those will be considered as 'other'
Most profitable products ranked by profit value. Only includes products with positive profitability and active sales, regardless of release date.
![]() | B0DCN1WX69 | Mocagen | 2024-09-26 | Yes | $38.57 | 1000pcs | $38570.0 | 36.08% | $13916.06 |
B0DXPMVCWC | GameSir | 2025-04-30 | Yes | $34.26 | 1000pcs | $34260.0 | 38.42% | $13162.7 | |
![]() | B0F9L7Q3VG | 8Bitdo | 2025-07-01 | Yes | $49.99 | 400pcs | $19996.0 | 39.85% | $7968.41 |
![]() | B0GJSWSMFN | GameSir | 2025-02-15 | Yes | $34.73 | 500pcs | $17365.0 | 38.34% | $6657.75 |
![]() | B0F4WWQ738 | GameSir | 2025-04-23 | Yes | $34.98 | 400pcs | $13992.0 | 38.49% | $5385.53 |
![]() | B0FWBYDF8Y | abxylute | 2025-10-15 | Yes | $48.72 | 200pcs | $9744.0 | 41.29% | $4023.3 |
![]() | B0G4WJJ8XW | AceGamer | 2024-10-01 | Yes | $23.54 | 500pcs | $11770.0 | 32.89% | $3871.16 |
![]() | B0DP729NFC | Mocagen | 2025-02-18 | Yes | $41.15 | 200pcs | $8230.0 | 37.1% | $3053.33 |
B0GVYK7KQ1 | EasySMX | 2026-03-01 | Yes | $68.43 | 100pcs | $6843.0 | 42.89% | $2934.97 | |
![]() | B0H4FGHP1T | abxylute | 2026-06-01 | Yes | $49.32 | 100pcs | $4932.0 | 42.01% | $2071.94 |
![]() | B0FJFG77R5 | BKELHS | 2025-07-01 | Yes | $25.99 | 200pcs | $5198.0 | 31.97% | $1661.81 |
![]() | B0D49HBW9D | SCUF | 2024-07-08 | Yes | $35.78 | 100pcs | $3578.0 | 37.65% | $1347.12 |
![]() | B0H26G5HRJ | GameSir | 2025-05-18 | Yes | $34.99 | 100pcs | $3499.0 | 38.43% | $1344.67 |
![]() | B0GXXMHCV4 | GameSir | 2026-04-21 | Yes | $34.99 | 100pcs | $3499.0 | 38.24% | $1338.02 |
![]() | B0G5YLP1BJ | abxylute | 2025-12-09 | Yes | $48.78 | 50pcs | $2439.0 | 41.25% | $1006.09 |
![]() | B0H2LNH8VP | abxylute | 2026-05-01 | Yes | $48.27 | 50pcs | $2413.5 | 41.14% | $992.92 |
![]() | B0F9L7L7CJ | 8Bitdo | 2025-05-25 | Yes | $48.78 | 50pcs | $2439.0 | 38.05% | $928.04 |
![]() | B0FRSM2BWQ | Mocagen | 2025-11-06 | Yes | $53.88 | 50pcs | $2694.0 | 34.3% | $924.05 |
![]() | B0F4KD1WBR | KICKDOT | 2025-07-23 | Yes | $49.23 | 50pcs | $2461.5 | 36.81% | $906.08 |
B0DLFVGYJP | 8Bitdo | 2024-11-29 | Yes | $49.99 | 50pcs | $2499.5 | 36.23% | $905.57 |
Most profitable new products ranked by profit value. Only includes newly released products with positive profitability and active sales.
![]() | B0FWBYDF8Y | abxylute | 2025-10-15 | Yes | $48.72 | 200pcs | $9744.0 | 41.29% | $4023.3 |
B0GVYK7KQ1 | EasySMX | 2026-03-01 | Yes | $68.43 | 100pcs | $6843.0 | 42.89% | $2934.97 | |
![]() | B0H4FGHP1T | abxylute | 2026-06-01 | Yes | $49.32 | 100pcs | $4932.0 | 42.01% | $2071.94 |
![]() | B0GXXMHCV4 | GameSir | 2026-04-21 | Yes | $34.99 | 100pcs | $3499.0 | 38.24% | $1338.02 |
![]() | B0G5YLP1BJ | abxylute | 2025-12-09 | Yes | $48.78 | 50pcs | $2439.0 | 41.25% | $1006.09 |
![]() | B0H2LNH8VP | abxylute | 2026-05-01 | Yes | $48.27 | 50pcs | $2413.5 | 41.14% | $992.92 |
![]() | B0FRSM2BWQ | Mocagen | 2025-11-06 | Yes | $53.88 | 50pcs | $2694.0 | 34.3% | $924.05 |
这个市场不值得进入:新产品成功率只有25%,但非盈利新产品占74.07%,而且整体盈利产品中40%+利润段的产品占多数,说明利润集中在少数强势玩家手里,普通新进者很难复制。更关键的是,旧品牌仍在主导利润,新品牌真正跑通的只有 abxylute 一家,市场不是机会型扩张,更像是被少数品牌卡位的高门槛竞争场。
What is the ratio of profitable products
What is the ratio of different brands owning all profitable new products
What is the ratio of different brands owning all nonprofitable new products
这个市场不值得进入,已经接近/进入超饱和和价格战区。 近一年新入场表现明显变差:2025年还只有4个新品牌新产品盈利、1个亏损;到了2026年,非盈利新产品暴增到20个,而盈利只有3个,说明竞争在快速加剧,后进者越来越难赚钱。
Y-axis is product counts. X-axis is time period. For each time period, there are 2 column, each column is a released type of a product. Columns are in following orders: New product, New product on old listing
Y-axis is product counts. X-axis is time period. For each time period, there are 2 column, each column is a released type of a product. Columns are in following orders: New product, New product on old listing
Header is the profit ratios and first column is different time period. Each cells includes how many products are relased at the specific timerange and has a corresponding profit ratios. Only profitable and with active sales (more than 100 pcs in 3 months) will be considered. Any products without sufficient sold units in 3 months will be marked as 'other'.
| Time/Profit% | x < -10.0% | -10.0% <= x < 0.0% | 0.0% <= x < 10.0% | 10.0% <= x < 20.0% | 20.0% <= x < 30.0% | 30.0% <= x < 40.0% | x >= 40.0% | other |
|---|---|---|---|---|---|---|---|---|
| 2022 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 2023 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 2024 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 2025 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 1 |
| 2026 | 0 | 0 | 0 | 0 | 0 | 1 | 3 | 20 |
Header is the profit ratios and first column is different time period. Each cells includes how many products are relased at the specific timerange and has a corresponding profit ratios. Only profitable and with active sales (more than 100 pcs in 3 months) will be considered. Any products without sufficient sold units in 3 months will be marked as 'other'.
| Time/Profit% | x < -10.0% | -10.0% <= x < 0.0% | 0.0% <= x < 10.0% | 10.0% <= x < 20.0% | 20.0% <= x < 30.0% | 30.0% <= x < 40.0% | x >= 40.0% | other |
|---|---|---|---|---|---|---|---|---|
| 2025/8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 2025/9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 2025/10 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 |
| 2025/11 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 |
| 2025/12 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 |
| 2026/1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
| 2026/2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
| 2026/3 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 3 |
| 2026/4 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 2 |
| 2026/5 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 |
| 2026/6 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 8 |
| 2026/7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |