Auto Cooling Fan Charge Stand Accessories for Xbox Series X Console (Black)
Accessories - 产品分析报告
  • Benchmark ASIN
    B0D172H4QD
  • Marketplace
    US
  • Category ID
    353831011
  • Analyzed Products
  • Keyword
    game controller grip
  • Price Range
    -
  • Minimum Net Profit Margin
    10.00%
  • MOQ
    100
  • Est. Purchasing Cost
    ¥31.79estimated
  • Data Date
    2026-07-31
  • Your Budget (for new listing) (CNY)
    ¥500,000.00
Profitability Difficulty
Unknown
Unknown - Insufficient New Releases
Newly Released Counts (All Brands)
1
New Brand (0)
Old Brand (1)
Success rate (all brands)
0.00%
New Brand (0%)
Old Brand (0.00%)
Most products net profit margin range
N/A
Listing

Report summary from Keble AI Agent: Listing

结论很明确:这个市场不值得进入,已经是低利润、低差异化、并且对新进入者几乎不开放的存量竞争市场。 现有样本里,整体可盈利率只有14.29%,新品可盈利率是0%,新品牌数量为0,说明不是“还能靠打法做起来”的阶段,而是被老品牌主导的价格与功能厮杀区间。

Recommended Products Features Direction
B0D172H4QD
Why do customers choose it?
  • 黑色机身搭配15种RGB灯效,视觉辨识度高
  • 一体式主机散热风扇+双手柄充电座+耳机架+光效灯带+游戏盘收纳的复合立式结构,外观明显区别于普通收纳塔
  • 具备自动/手动双模式散热风扇,并带温控自动启停,这是同类支架里更强的功能组合
  • 面向同时重视主机散热、手柄充电、外设收纳和灯效氛围的Xbox Series X重度玩家
  • Sales
    Avg. price: $52.99|Latest price: $52.99|Approx. recent monthly revenue: $2,649.50 (50 pcs)|Net profit margin: 34.23%
    B0GH73MN3F
    Why do customers choose it?
  • 通用竖塔式结构,外观与市面上大量游戏收纳架高度相似
  • 仅提供游戏盒收纳与4个手柄挂位,功能较基础,缺少充电、散热、灯效等差异化功能
  • 主要面向拥有实体游戏盒、且希望桌面整洁的普通主机玩家
  • Sales
    Avg. price: -|Latest price: -|Approx. recent monthly revenue: - (- pcs)|-

    These products have successfully captured market share and are profitable. Their design and features are suggested for your investment, based on market competition, saturation, and demand.

    New Brands
    VS
    Old Brands
    0 new brands5 old brands
    0 brands have new listings1 brands have new listings
    0 new listings1 new listings
    0 succeeded
    0 succeeded
    0 failed
    1 failed

    Green indicates better success rate, red indicates poorer success rate. If you are a new brand, focus on the left side; if you are an old brand, focus on the right side.

    Old Brands
    ...

      How much did others invest?

      Collapse
    • #Budget Requirement

      Listing

      结论很明确:这个市场不值得进入。 以现有数据看,产品成功率只有14.29%,新品成功率是0%,而且样本里几乎都是同质化的游戏收纳塔/支架,已经进入明显的价格战和低差异化区间;对大品牌和小商家都不是好市场。用户预算500,000 CNY虽然足够覆盖单个ASIN前期铺货、运费和基础推广,但不足以改变这个市场的结构性问题,更不足以承担研发、品牌和认证的长期投入。

      Early sourcing + logistics + marketing budget (USD)
      N/A
      Explains the budget

      With all these investments, who has profitable new releases

      How many new listings are released by old brands?
      100.00%
      New listing success rate (old brands):
      0.00%
      Potential certificate expenses
      UL Certification

      Some categories may not originally require certain certificates for entry; however, some products may target specific features (e.g. Bluetooth) or customers (e.g. children), and additional certificates may be required in the target marketplace (e.g. FCC, CPC).

      Alternatives
      1. 用普通防滑手柄贴/摇杆帽替代整套握把:成本更低、安装更简单,能先解决打滑和手感差的问题。
      2. 直接更换为第三方兼容手柄壳/软胶套:通常比专门的游戏手柄握把更便宜,且对原手柄依赖更低。
      3. 使用可重复粘贴的防滑胶带或自行剪裁的防滑贴片:材料便宜、适配性强,适合只想改善握持而不想买整件配件的用户。
      4. 选择带纹理握持区的平价替代手柄或有线手柄:如果用户主要追求操控手感,这类产品往往比单独加装握把更省事。
      5. 改用手柄支架/桌面支架 + 远一点的坐姿使用:如果用户主要是不想长时间手持发力,这是一种零额外购买或低成本的替代方案。
      6. 购买通用手机/平板手柄夹式支架(如果是云游戏/移动游戏场景):比专用握把更通用,且可同时改善握持和观看角度。

      Alternative solutions may pose a risk to your investment in certain markets.

    • #Brands Investment Analysis

      Listing

      这个市场不值得进入:已出现明显价格战风险,且没有新品牌成功样本,整体更像老品牌互相厮杀的存量市场。 目前可见的市场成功几乎都被老品牌拿走:总共只识别到5个品牌,且全部都是老品牌;新品牌为0。可盈利产品占比只有14.29%,而新上架产品盈利率为0.00%,这说明新进入者几乎没有跑出来的空间。

      MENEEA
      Old brand with the most profitable new products
      Auto Cooling Fan Charge Stand Accessories for Xbox Series X Console (Black)
      Recent Monthly Revenue (USD):$2,649.50(50pcs/month)
      B0D172H4QD (4.7/5 (481 Reviews))Brand is an old entry in this market
      Old ReleaseSufficient Sales to Meet MOQOld ReleaseThis listing is deemed profitable
    • #Differentiations

      Unique productsCommon products
      Auto Cooling Fan Charge Stand Accessories for Xbox Series X Console (Black)
      Differentiation:
      1. 功能最丰富:散热风扇+双手柄充电+耳机架+游戏盘收纳+RGB灯效
      2. 外观最有辨识度:黑色机身配多种灯光,视觉冲击强
      3. 更适合追求桌面氛围和一体化管理的Xbox Series X玩家
      B0D172H4QD (4.7/5 (481 Reviews))Brand is an old entry in this market
      Old ReleaseSufficient Sales to Meet MOQOld ReleaseThis listing is deemed profitable
      ASFSKY Video Game Storage Tower - 20/24 Games Video Game Organizer & Holder, Universal Video Game Storage Tower with 4 Controller Hooks, Compatible with PS5/PS4/Xbox/Switch - Gamer Gifts
      Differentiation:
      1. 外观与常见通用游戏收纳塔差异大:高竖塔式结构,辨识度高
      2. 功能相对基础,主要就是游戏盒和手柄挂位,和其他高集成款区分明显
      3. 适合只想收纳大量实体游戏盒、桌面整洁的用户,点击图时目标明确
      B0GH73MN3FBrand is an old entry in this market
      New ReleaseInsufficient Sales to Meet MOQUnderperformingNot enough sales volume to meet 100 MOQ
    • What net profit margin are others making?

      Collapse
    • #Net Profit Margins: All vs New

      Listing

      这个市场不值得进入,结论很明确:新品牌几乎没有可复制的成功路径,且已经出现价格战/饱和信号。 现有可识别样本里,整体可盈利产品只有14.29%,新发布产品可盈利率是0%,这说明新入场基本没机会;同时,能赚钱的代表不是新品牌,而是老品牌 MENEEA 的成熟款 B0D172H4QD,靠的是功能堆叠和差异化,而不是低成本复制。

      Profitability difficulty
      Unknown - Insufficient New Releases

      All products distribution on different profit levels

      All products profit ratio distribution, including all products. For products with insufficient sales or missing profit ratio data, they will be categorized into other rows. This distribution included products that cannot determine the release date.

      x < -10.0%
      -10.0% <= x < 0.0%
      0.0% <= x < 10.0%
      10.0% <= x < 20.0%
      20.0% <= x < 30.0%
      30.0% <= x < 40.0%
      x >= 40.0%
      other

      New products distribution on different profit levels

      This are the profit ratios of all new products. There are products without sufficient sales, no more than 100pcs in 3 months, or no profit ratio data, or just released. Those will be considered as 'other'

      x < -10.0%
      -10.0% <= x < 0.0%
      0.0% <= x < 10.0%
      10.0% <= x < 20.0%
      20.0% <= x < 30.0%
      30.0% <= x < 40.0%
      x >= 40.0%
      other
    • #Top Products by Net Profit Margin

      Top 20 Profitable Products

      Most profitable products ranked by profit value. Only includes products with positive profitability and active sales, regardless of release date.

      B0D172H4QD
      B0D172H4QD
      MENEEA
      2024-04-09
      Yes
      $52.99
      50pcs
      $2649.5
      34.23%
      $906.93

      Top 20 Non-Profitable New Products

      New products with negative profitability ranked by lowest profit value. Only includes newly released products classified as non-profitable.

      B0GH73MN3F
      B0GH73MN3F
      ASFSKY
      2026-01-16
      No
      $-
      -pcs
      $-
      -%
      $-
    • Is this a good time to enter the market?

      Collapse
    • #New Product Success Rates

      Listing

      这个市场不适合进入,属于高风险且已经偏价格战/饱和的市场。 新品几乎没有成功样本:新发布产品盈利率为0%,且当前可见的新品牌新产品里,唯一样本 ASFSKY 的新上架 ASIN B0GH73MN3F 直接失败;同时,老品牌新产品盈利率也是0%,说明不只是新手难做,连成熟玩家也很难靠新品跑通。

      New products success rate.

      What is the ratio of profitable products

      Profitable (Unidentifiable released date)
      Profitable (Old product)
      Profitable (New product)
      Profitable (New product on old listing)
      New products but non profitable
      No data available

      Nonprofitable new products divide by brands

      What is the ratio of different brands owning all nonprofitable new products

      ASFSKY
    • #Success Rate by Entry Time

      Listing

      这个市场不适合进入,结论很明确:新品牌几乎没有成功窗口,且目前呈现出“老品牌主导、低利润、低成功率”的格局。 用户预算 50万 CNY 当然足够覆盖单个 ASIN 的前期启动,但在这个类目里,钱并不能换来确定性;真正赚钱的样本几乎都来自老品牌,且需要明显的功能差异化,而不是普通同质化上架。

      How many products released each year

      Y-axis is product counts. X-axis is time period. For each time period, there are 2 column, each column is a released type of a product. Columns are in following orders: New product, New product on old listing

      How many products released each month

      Y-axis is product counts. X-axis is time period. For each time period, there are 2 column, each column is a released type of a product. Columns are in following orders: New product, New product on old listing

    • #Net Profit Margins by Entry Time

      Different profit ratios of products released in year

      Header is the profit ratios and first column is different time period. Each cells includes how many products are relased at the specific timerange and has a corresponding profit ratios. Only profitable and with active sales (more than 100 pcs in 3 months) will be considered. Any products without sufficient sold units in 3 months will be marked as 'other'.

      Time/Profit%x < -10.0%-10.0% <= x < 0.0%0.0% <= x < 10.0%10.0% <= x < 20.0%20.0% <= x < 30.0%30.0% <= x < 40.0%x >= 40.0%other
      202200000000
      202300000000
      202400000000
      202500000000
      202600000001
      ≥ 10% Profitable
      < 10% Unprofitable
      Unidentifiable

      Different profit ratios of products released in month

      Header is the profit ratios and first column is different time period. Each cells includes how many products are relased at the specific timerange and has a corresponding profit ratios. Only profitable and with active sales (more than 100 pcs in 3 months) will be considered. Any products without sufficient sold units in 3 months will be marked as 'other'.

      Time/Profit%x < -10.0%-10.0% <= x < 0.0%0.0% <= x < 10.0%10.0% <= x < 20.0%20.0% <= x < 30.0%30.0% <= x < 40.0%x >= 40.0%other
      2025/700000000
      2025/800000000
      2025/900000000
      2025/1000000000
      2025/1100000000
      2025/1200000000
      2026/100000001
      2026/200000000
      2026/300000000
      2026/400000000
      2026/500000000
      2026/600000000
      ≥ 10% Profitable
      < 10% Unprofitable
      Unidentifiable
    • What factors contribute to success or failure?

      Collapse
    • #Case Study

      Success Cases
      Auto Cooling Fan Charge Stand Accessories for Xbox Series X Console (Black)
      Price (USD)
      $52.99
      Released Type
      Old Release (2024-04-09)
      Brand is an old entry in this market
      Size and Weight
      31.9 x 20.3 x 8.1 cm, 990.00g

      Profitable Factors

      Based on old ASINDistinct functions and featuresUnique appearance design

      Design & Appearance

      黑色机身搭配15种RGB灯效,视觉辨识度高, 一体式主机散热风扇+双手柄充电座+耳机架+光效灯带+游戏盘收纳的复合立式结构,外观明显区别于普通收纳塔

      Key Buying Motive

      具备自动/手动双模式散热风扇,并带温控自动启停,这是同类支架里更强的功能组合

      Target Customers

      面向同时重视主机散热、手柄充电、外设收纳和灯效氛围的Xbox Series X重度玩家

      Early Investment

      Investment

      Monthly Revenue (Recent) (USD)
      $2,649.50
      50 sold in the past 30 days · as of 2026年7月

      Net Profit Margin

      Sea Freight
      31.80% / 34.23%
      Peak / Non Peak
      Rail Freight
      - / -
      Peak / Non Peak
      Air Freight
      22.68% / 25.11%
      Peak / Non Peak

      Sales & BSR Performance

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