Video Games - 产品分析报告
  • Benchmark ASIN
    B0DXXXX002
  • Marketplace
    US
  • Category ID
    468642
  • Analyzed Products
  • Keyword
    电子游戏
  • Price Range
    -
  • Minimum Net Profit Margin
    10.00%
  • MOQ
    100
  • Est. Purchasing Cost
    No price data
  • Data Date
    2026-07-27
  • Your Budget (for new listing) (CNY)
    ¥500,000.00
Profitability Difficulty
Unknown
Unknown - Insufficient New Releases
Newly Released Counts (All Brands)
7
New Brand (1)
Old Brand (5)
Success rate (all brands)
0.00%
New Brand (0.00%)
Old Brand (0.00%)
Most products net profit margin range
23.31% - 35.65%
Listing

Report summary from Keble AI Agent: Listing

结论很明确:这个市场不值得进入,已经是高压价格战区。 新品牌几乎没有成功窗口,且当前新上架样本里成功率是0%,不是“努力就能进”的阶段;对小商家尤其不友好,大品牌如果没有明显的产品更新、功能差异或渠道优势,也不该硬闯。

Recommended Products Features Direction
B0G4B9P6DM
Why do customers choose it?
  • 浅青绿色花卉贴面外观,比常规纯色手柄更有装饰性
  • 花卉图案+磨砂质感的外观设计,偏向礼品化/个性化审美
  • 在基础霍尔摇杆/扳机之外,叠加了双背键和动态RGB,但功能增量有限
  • 偏好高颜值、想要花卉风格个性外观的Xbox/PC有线手柄用户
  • Sales
    Avg. price: $47.99|Latest price: $47.99|Approx. recent monthly revenue: - (- pcs)|Net profit margin: 33.78%
    B0CSXN3CN6
    Why do customers choose it?
  • 经典 Xbox Shock Blue 配色,识别度高,适合偏好官方原装风格的用户
  • 标准 Xbox 无线手柄外形,属于成熟通用设计,非私模差异化外观
  • 主打 Xbox 官方无线兼容性,覆盖 Series X/S、Xbox One、PC、Android、iOS 等多平台
  • 偏好官方原装手柄、重视无线兼容和即插即用体验的 Xbox 玩家
  • Sales
    Avg. price: $49.65|Latest price: $47.99|Approx. recent monthly revenue: $14,895.00 (300 pcs)|Net profit margin: 35.75%

    These products have successfully captured market share and are profitable. Their design and features are suggested for your investment, based on market competition, saturation, and demand.

    New Brands
    VS
    Old Brands
    1 new brands5 old brands
    1 brands have new listings1 brands have new listings
    1 new listings5 new listings
    0 succeeded
    0 succeeded
    1 failed
    5 failed

    Green indicates better success rate, red indicates poorer success rate. If you are a new brand, focus on the left side; if you are an old brand, focus on the right side.

    New Brands
    Old Brands
    ...

      How much did others invest?

      Collapse
    • #Budget Requirement

      Listing

      结论很直接:这不是一个适合现在入场的市场。 市场已经明显走向低利润、强竞争的价格战区,小品牌不该进,大品牌也不该用常规打法硬闯;你有50万预算,够做单个ASIN的前期起步,但不够支撑长期品牌战和持续投放。

      Early sourcing + logistics + marketing budget (USD)
      N/A
      Explains the budget

      With all these investments, who has profitable new releases

      How many new listings are released by old brands?
      71.42%
      New listing success rate (old brands):
      0.00%
      New listing success rate (new brands):
      0.00%
      Other major expenses
      R&D
      Alternatives
      1. 二手/翻新标准手柄(非Hall效应)
      2. 平台原装基础手柄的促销款或清库存款
      3. 入门级有线第三方手柄(无RGB、无背键)
      4. 手机/平板触控云游戏或串流方案
      5. 继续使用旧手柄并仅更换摇杆帽/线材等小配件

      Alternative solutions may pose a risk to your investment in certain markets.

    • #Brands Investment Analysis

      Listing

      结论很明确:这个市场不值得进入。样本里新品牌/新上新几乎全军覆没,最新新上新成功率只有0%,而且近半年新增内容全部是失败单,市场已经明显被老品牌和强势玩家压住,不是适合小品牌切入的环境。

      YoRHa
      Most investment in new productsNew products with Highest revenueLeast investment in new products
      xo ld
      Recent Monthly Revenue (USD):-(-)
      B0FQJ8HD3YBrand is a new entry in this market
      New ReleaseInsufficient Sales to Meet MOQUnderperformingNot enough sales volume to meet 100 MOQ
      Xbox
      Old brand with the most profitable new products
      Xbox Wireless Controller - Shock Blue - Bluetooth - USB - Xbox Series X, S, One, PC, Android, iOS, Tablet - 19 Buttons - 90 Days Warranty
      Recent Monthly Revenue (USD):$14,895.00(300pcs/month)
      B0CSXN3CN6 (3.3/5 (36 Reviews))Brand is an old entry in this market
      Old ReleaseSufficient Sales to Meet MOQOld ReleaseThis listing is deemed profitable
    • #Differentiations

      Unique productsCommon products
      GameSir T7 Pro Floral Wired Controller for Xbox Series X|S, Xbox One, Windows 10/11 & Steam, Hall Effect Sticks & Triggers, 2 Back Buttons, Dynamic RGB, Floral Matte Design, Ergonomic, 3.5mm Audio (Renewed)
      Differentiation:
      1. 浅青花卉外观最醒目,和常规手柄差异大
      2. 高颜值、礼品感强,更容易吸引点击
      3. 面向喜欢个性化Xbox/PC手柄的用户
      B0G4B9P6DM (3.6/5 (6 Reviews))Brand is an old entry in this market
      New ReleaseInsufficient Sales to Meet MOQUnderperformingNot enough sales volume to meet 100 MOQ
      Xbox Wireless Controller - Shock Blue - Bluetooth - USB - Xbox Series X, S, One, PC, Android, iOS, Tablet - 19 Buttons - 90 Days Warranty
      Differentiation:
      1. 经典 Xbox Shock Blue 配色,识别度高
      2. 官方原装感强,适合 Xbox 核心玩家
      3. 多平台兼容,购买场景明确
      B0CSXN3CN6 (3.3/5 (36 Reviews))Brand is an old entry in this market
      Old ReleaseSufficient Sales to Meet MOQOld ReleaseThis listing is deemed profitable
    • What net profit margin are others making?

      Collapse
    • #Net Profit Margins: All vs New

      Listing

      这个市场不值得进入,结论很明确:已接近/进入过热价格战区,小商家和大品牌都不应贸然下场。 新品里可判断利润的样本几乎没有盈利,最新一批新上架产品 0% 达到可接受的盈利水平,且 7 个新释放产品里 6 个直接亏损/失败,市场没有给新进入者留出正常利润空间。

      Profitability difficulty
      Unknown - Insufficient New Releases

      All products distribution on different profit levels

      All products profit ratio distribution, including all products. For products with insufficient sales or missing profit ratio data, they will be categorized into other rows. This distribution included products that cannot determine the release date.

      x < -10.0%
      -10.0% <= x < 0.0%
      0.0% <= x < 10.0%
      10.0% <= x < 20.0%
      20.0% <= x < 30.0%
      30.0% <= x < 40.0%
      x >= 40.0%
      other

      New products distribution on different profit levels

      This are the profit ratios of all new products. There are products without sufficient sales, no more than 100pcs in 3 months, or no profit ratio data, or just released. Those will be considered as 'other'

      x < -10.0%
      -10.0% <= x < 0.0%
      0.0% <= x < 10.0%
      10.0% <= x < 20.0%
      20.0% <= x < 30.0%
      30.0% <= x < 40.0%
      x >= 40.0%
      other
    • #Top Products by Net Profit Margin

      Top 20 Profitable Products

      Most profitable products ranked by profit value. Only includes products with positive profitability and active sales, regardless of release date.

      B0CSXN3CN6
      B0CSXN3CN6
      Xbox
      2024-01-21
      Yes
      $49.65
      300pcs
      $14895.0
      35.75%
      $5324.97

      Top 20 Non-Profitable New Products

      New products with negative profitability ranked by lowest profit value. Only includes newly released products classified as non-profitable.

      B0FMSD246Z
      B0FMSD246Z
      GameSir
      2025-08-18
      No
      $34.99
      50pcs
      $1749.5
      33.09%
      $578.91
      B0FT8VZ7X7
      B0FT8VZ7X7
      GameSir
      2025-09-30
      No
      $25.99
      -pcs
      $-
      24.24%
      $-
      B0G4B9P6DM
      B0G4B9P6DM
      GameSir
      2025-11-27
      No
      $47.99
      -pcs
      $-
      33.78%
      $-
      B0FT8SQ8XK
      B0FT8SQ8XK
      GameSir
      2025-09-30
      No
      $25.99
      -pcs
      $-
      18.3%
      $-
      B0FQJ8HD3Y
      B0FQJ8HD3Y
      YoRHa
      2025-09-10
      No
      $-
      -pcs
      $-
      -%
      $-
      B0FT94JPKF
      B0FT94JPKF
      GameSir
      2025-09-30
      No
      $-
      -pcs
      $-
      -%
      $-
    • Is this a good time to enter the market?

      Collapse
    • #New Product Success Rates

      Listing

      这个市场不值得进入,已经明显偏向价格战和高失败率。 新品几乎全军覆没:新上架产品盈利率为0%,整体可识别盈利产品也只有8.33%;更关键的是,老品牌新产品和新品牌新产品都没有出现可复制的盈利样本,说明不是“谁进来都能做”,而是大牌在硬扛、其他人基本在亏。

      New products success rate.

      What is the ratio of profitable products

      Profitable (Unidentifiable released date)
      Profitable (Old product)
      Profitable (New product)
      Profitable (New product on old listing)
      New products but non profitable
      No data available

      Nonprofitable new products divide by brands

      What is the ratio of different brands owning all nonprofitable new products

      GameSir
      YoRHa
    • #Success Rate by Entry Time

      Listing

      这个市场现在不适合进入,结论很明确:新品牌几乎没有成功窗口,已经进入高压价格战。 近期新进入几乎全部失败,市场更像是被大品牌和强营销玩家占住了,小商家不应进场;大品牌即使要进,也只能靠重投入和差异化硬打。

      How many products released each year

      Y-axis is product counts. X-axis is time period. For each time period, there are 2 column, each column is a released type of a product. Columns are in following orders: New product, New product on old listing

      How many products released each month

      Y-axis is product counts. X-axis is time period. For each time period, there are 2 column, each column is a released type of a product. Columns are in following orders: New product, New product on old listing

    • #Net Profit Margins by Entry Time

      Different profit ratios of products released in year

      Header is the profit ratios and first column is different time period. Each cells includes how many products are relased at the specific timerange and has a corresponding profit ratios. Only profitable and with active sales (more than 100 pcs in 3 months) will be considered. Any products without sufficient sold units in 3 months will be marked as 'other'.

      Time/Profit%x < -10.0%-10.0% <= x < 0.0%0.0% <= x < 10.0%10.0% <= x < 20.0%20.0% <= x < 30.0%30.0% <= x < 40.0%x >= 40.0%other
      202200000000
      202300000000
      202400000000
      202500000006
      202600000001
      ≥ 10% Profitable
      < 10% Unprofitable
      Unidentifiable

      Different profit ratios of products released in month

      Header is the profit ratios and first column is different time period. Each cells includes how many products are relased at the specific timerange and has a corresponding profit ratios. Only profitable and with active sales (more than 100 pcs in 3 months) will be considered. Any products without sufficient sold units in 3 months will be marked as 'other'.

      Time/Profit%x < -10.0%-10.0% <= x < 0.0%0.0% <= x < 10.0%10.0% <= x < 20.0%20.0% <= x < 30.0%30.0% <= x < 40.0%x >= 40.0%other
      2025/700000000
      2025/800000001
      2025/900000004
      2025/1000000000
      2025/1100000001
      2025/1200000000
      2026/100000000
      2026/200000000
      2026/300000000
      2026/400000000
      2026/500000000
      2026/600000000
      ≥ 10% Profitable
      < 10% Unprofitable
      Unidentifiable
    • What factors contribute to success or failure?

      Collapse
    • #Case Study

      Success Cases
      Xbox Wireless Controller - Shock Blue - Bluetooth - USB - Xbox Series X, S, One, PC, Android, iOS, Tablet - 19 Buttons - 90 Days Warranty
      Price (USD)
      $49.65
      Released Type
      Old Release (2024-01-21)
      Brand is an old entry in this market
      Size and Weight
      24.5 x 17.3 x 7.7 cm, 390.00g

      Profitable Factors

      Established brand with longevityBased on old ASIN

      Design & Appearance

      经典 Xbox Shock Blue 配色,识别度高,适合偏好官方原装风格的用户, 标准 Xbox 无线手柄外形,属于成熟通用设计,非私模差异化外观

      Key Buying Motive

      主打 Xbox 官方无线兼容性,覆盖 Series X/S、Xbox One、PC、Android、iOS 等多平台

      Target Customers

      偏好官方原装手柄、重视无线兼容和即插即用体验的 Xbox 玩家

      Early Investment

      Investment

      Monthly Revenue (Recent) (USD)
      $14,895.00
      300 sold in the past 30 days · as of 2026年7月

      Net Profit Margin

      Sea Freight
      33.99% / 35.75%
      Peak / Non Peak
      Rail Freight
      - / -
      Peak / Non Peak
      Air Freight
      28.65% / 30.41%
      Peak / Non Peak

      Sales & BSR Performance

    What is Keble?

    Keble is an e-commerce AI Agent that helps sellers solve daily e-commerce issues. This report is generated by Keble AI.

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